Hello! I’m Hannah.

I’m a writer and narrative designer. I have over 10 years of experience in the games industry, and I love baking bread.

 

I specialize in:

Game Narrative

Worldbuilding

Dialogue

Interdisciplinary Collaboration

Team Building

Character-Driven Conflict

Tragic Love Stories

Accessible Storytelling

I’m currently working on

Destiny 2

I was a Narrative Lead on the recently released expansion The Edge of Fate which saw the introduction of Destiny’s first Midwesterner, Lodi. I’m currently hard at work with the team to bring the next installment of the Fate Saga to life.

The last game I worked on was

God of War Ragnarök

I was a writer on the highly-anticipated sequel to God of War (2018) which brought the norse chapter of Kratos and Atreus’s story to an end. I love those boys dearly and think of them fondly. If you’d like to watch my favorite of the cinematics I wrote, click here.

Before that I worked on

Afterparty

Afterparty is a narrative game where you play as Milo and Lola, two recently-deceased best friends who need to out drink Satan in order to escape hell! I wrote quests for this game, developed the world, and wrote a lot of fake tweets for hell’s twitter-equivalent: Bicker.

And before all of that I worked in mobile games, did some work in the film industry, and went to college :)