Hello! I’m Hannah.
I’m a writer and narrative designer. I have over 10 years of experience in the games industry, and I love baking bread.
I specialize in:
Game Narrative
Worldbuilding
Dialogue
Interdisciplinary Collaboration
Team Building
Character-Driven Conflict
Tragic Love Stories
Accessible Storytelling
I’m currently working on
Destiny 2
I was a Narrative Lead on the recently released expansion The Edge of Fate which saw the introduction of Destiny’s first Midwesterner, Lodi. I’m currently hard at work with the team to bring the next installment of the Fate Saga to life.
The last game I worked on was
God of War Ragnarök
I was a writer on the highly-anticipated sequel to God of War (2018) which brought the norse chapter of Kratos and Atreus’s story to an end. I love those boys dearly and think of them fondly. If you’d like to watch my favorite of the cinematics I wrote, click here.
Before that I worked on
Afterparty
Afterparty is a narrative game where you play as Milo and Lola, two recently-deceased best friends who need to out drink Satan in order to escape hell! I wrote quests for this game, developed the world, and wrote a lot of fake tweets for hell’s twitter-equivalent: Bicker.